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Games On Film: Double Dragon(1994)

Double Dragon. One of the simpliest and easiest games to ever adapt to film. Two brothers have their girlfriends kidnapped by a bunch of thugs, and its up to them to fight through a city of enemies to get them back. Its still a shock to me that it sill has not been adapted properly on film after all these years. I mean hell even the cartoon series based on the game didn't get it right and of all things took inspiration from this monstrosity instead. A monstrosity that is so horrendous and awful that most people don't even know of its existence. I only know of it because I actually used to watch it quite a bit when I was a kid. Unlike Super Mario Bros. and Mortal Kombat, Double Dragon definitely does not hold up. It is just a cringe fest. The acting is atrocious, the fight scenes are pathetic, the story is a mess, its tone is all over the place, its boring, and its terminally lame. I mean it even manages to do the impossible and make Alyssa Milano unattractive. I am n
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Games On Film: Super Mario Bros.(1993)

Well they ain't lying...It's not a game. It's definitely a motion picture. And a flawed interesting and refreshingly ridiculous one to boot. I am one of the few people out there that actually genuinely likes this movie. Is it a great adaptation of the game? No. But that by itself does not make it a horrible movie. You have to put things into context. Around the time of this film's production and release there weren't really any major bits of storytelling or backstory for Super Mario Bros. There were the cartoons which have aged even worse than the film has if you ask me, some comics and that's about it. So its not like the writers had this wealth of infomration to go off of for the film. All they had was the video games which essentially had one very simple plot line. To rescure the princess. And the film does have a princess and the Mario Bros. do rescue her. So in that particular instance, the film did not fail to adapt the source material. I never underst

Game Changers: Pewdiepie & Markiplier

When the game is changed, it does not always have to be something considering the mechanics, or the way the game is seen by a wide audience. It can simply just be the way it is displayed. And these two you tube titans have definitely changed the way that an entire generation has viewed video games. Pewdiepe and Markiplier have millions of subcribers between themselves and have struck gold with a demographic of young kids who are either just getting into gaming or are already immersed into it. Both started out with channels that posted "Let's Play" content that started off slow but soon started to hit the ground running and they have both surpassed any of their own personal expectations for themselves, their channels and of their peers. Before these two came along, yes, there were "Let's Play" you tubers but none that had the massive success and viewcounts that these two would recieve. A lot of people ended up playing a lot of the horror games that they origi

Game Changers: James Rolfe(Aka. The Angry Video Game Nerd)

For the first installment of this little series I like to call Game Changers where I dive into some of the biggest names and faces that changed and helped shape the way games are viewed by the masses, I decided to pick an unlikely and unusual choice. A man known more for shitting on games, James Rolfe(The Angry Video Game Nerd). Ever since his little passion project series the Angry Nintendo Nerd spread like wildfire on you tube and the internet, James has left a massive mark of his own on gaming and gaming culture in particular. For a lot of people, his popular internet review series was the first exposure many young millenial gamers had to the games of yesteryear and for better or worse, his profanity filled rants helped shape their views on them in one way or another. For me personally, AVGN is synonumous with video games. He is that deeply entrenched into all things gaming in my eyes. And since he was one of the first to do what he did, he spawned legions of imitators as well as i

The Rise and Fall Of The Wii

The revolution that was the Wii console with its motion controls and financial clout is now but a distant memory. I remember people waiting in line for days to get a Wii when it debuted, the sales were gigantic and nearly everyone had a Wii. Your parents, your grandparents, and even your next door neighbor. It put Nintendo back on the map and they even toppled the competition in PlayStation and X-Box. Their competitors even tried to get in on their gold mine by creating their own motion control add ons. And then seemingly just as fast as the Wii rose to the top of the mountain it tumbled down and is now buried amongst the rubble. Why did this happen? How did a console that sold millions of units and was the apple in other console's eye fall so far off the map? A big part of this is that it was a gimmick. Much like Nintendo's massive failure in the Power Glove(It's so bad...) it relied almost solely upon the gimmick of the motion controls for sales. And just like the Power

The Last Gaming Barrier

Video games have crossed many barriers over the years. They have become not only financially successful but garnered critical acclaim and multiple accolades. They have made their mark on popular culture and arguably have just as much impact on it as any other form of media. But there is one last barrier that video games have not been able to cross and it is one that is absolutely mind-boggling.    It's movies based on video games. Video games themselves have been able to be just as financially profitable as the latest blockbusters. But when it comes to adaptations of video games into cinematic form, video games are not only behind the curve but have failed time and time again to even deliver a consistently good product. And this is rather ironic because games nowadays with their cinematic cutscenes have moments in them that are just as powerful and memorable as any film. And in the realm of cinema itself, video games have made an impression because more and more films use C

Those Who Love No Mercy(The Psychology Of Dark Souls)

Hear me out here. I think there is definitely a psychological profile for people who like to play brutally difficult video games that don't really give you that many hints or clues of where to go next. They are the ones that love and cherish moments of no mercy, games that punish the player repeatedly and offer a challenge that is so great that it can take months of their time to finally conquer and overcome. These are individuals that love challenges. They love them so much that they become easily addicted and obsessed with overcoming and beating them. I would not surprised at all if a high percentage of these gamers are extroverts, rather than introverts. Where people like mysel f are more withdrawn and overcome challenges and obstacles but prefer to do it at our own pace with a clear path available. This is why games like Dark Souls really get on my nerves very quickly and aren't that much fun to me and I don't get wrapped up in their gaze and feel like I must pl