Skip to main content

What I Am Playing(Day 1) | Pong & Atari


Since I am diving deep into video games and their history with the assigned reading, I have decided to take a little trip down memory lane myself and play some vintage games. Now I don't actually have an Atari to play Pong or other Atari games so I just broke out my copy of Atari Anthology on the XBox. Yes. The O.G. console. The original XBox One.
I don't have gameplay footage to show you, because I don't have a capture card but I can safely say that my experience playing Pong was probably pretty close to this.

For the time it was absolutely revolutionary and I have nothing but respect for Pong. But thank god video games have advanced far past this. This is barely even a game. It is so basic and boring that it puts the B in both terms.

 The biggest victory is when you get to stop playing.

I didn't stop with Pong though. I mean how could I? I had to experience what the rest of the Atari had to offer. So I played a couple more classics like Centipede, Missile Command, and Breakout before I decided to let slumber overtake me on a wacky Wednesday night.
This is screaming for a blacklight and a bong.

I definitely had a lot more fun with those three than I did with Pong. But that isn't saying much. It isn't hard at all to be better than Pong. I can see why all three were classics in their day. They had super simple controls and not much variety in terms of level design or challenge but there was something very satisfying about blowing floating insects, missiles, and brightly color bricks into pieces with 70's era sound effects.


At least the game was better than all of this.

Even playing these on what was a fairly modern console for the early 2000's, is like taking a step back in time. I could almost smell the wood paneling and feel the shag carpeting underneath my feet. Today's kids probably wouldn't understand why anyone would have had any sort of entertainment with games like these with such archaic graphics, sound, level design and controls. But I have no doubt that kids in the heyday of Atari were on a whole other plane of excitement and awe.

There really had been nothing like Atari before when it came to a plug and play console. It was the closest anyone could get to the experience of playing games at an arcade and it was mindblowing. Do all of the games stand the test of time? Nope. But Atari games and even games like Pong have a very special place in video game history. Milestones that without their existence would have erased the potential and playability of games today.

So in other words, respect your elder's folks. This crotchety old console deserves a little love and appreciation.



Comments

Popular posts from this blog

The Fun Factor | What Makes Video Games Fun (Part One)

Video Games are usually synonymous with fun , much like any other form of play, video games can be a thrill to the senses and be some of the most rewarding activities out there. But what is it exactly that makes games fun? And are there particular elements in any game that determine how fun a game is and is there a way to take those elements and use them to make the experience of playing a game that is not considered fun enjoyable?  Now in order to really find out the answers to those questions, it is necessary to dig deep and discover what fun is and means, what its correlation is to video games , and how all of this creates the foundation for fun to be tied to video games. The Miriam Webster dictionary describes fun as “what provides amusement or enjoyment”. And also according to Miriam Webster, fun first appeared in the English language in the 1600s in France and the term made its way to the United States when petty criminals from London were carried over to the shores of the...

The Art Of Cheating | Power Ups and Cheats In Mobile Gaming

I have recently started to play more mobile games. And what I have noticed as of late is that so many of these games provide multiple cheats for reaching certain point goals, or winning mini games within the game. These cheats are provided deliberately by the game developers and the coders to make the player continue playing as long as possible. Even basic trivia or riddle games have the same formula. Oh and if it is a game that requires lives, even if you run out, you can watch a video or another ad and get more lives or just wait till the next day and your lives are replenished. This takes a lot out of the challenge of gaming in my eyes and makes things a lot easier for the player and easier for the developers and the companies that made the game to make more money, but it cheapens the overall gaming experience. It essentially gives the player a free pass for their mistakes. But I cannot argue against the fact that it can be effective. Thanks to these cheats I was able to continue pl...

Gaming Musings: The Next Big Breakthrough

I just like most people who are gamers or keep track of the latest gaming tech, wonder often what the next big breakthrough will be when it comes to gaming technology. Will it be bigger, stronger and faster consoles with beyond HD or 4K graphic capabilities? Or will it be another perephrial, motion control advancement or further enhancements of VR? I remember when the Nintendo Wii's motion controls were the next big evolution in gaming and being wowed by the simple act of bowling with the controllers. But that seems so quaint now and outdated. That's how fast gaming tech has advanced over the years. And I do ponder whether or not the advancement is happening too fast for us to appreciate the next great frontier in gaming and gaming technology. Take the Power Glove for example. It was a collassal failure, but it was one of the first motion controllers to ever be released to the public. And for its time, it was state of the art. Now its a joke and a meme thanks to its inclusi...